New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

“Crucigrama pedagógico: estrategias innovadoras para el aprendizaje inclusivo”

Crossword Puzzle

Played 1

About this activity

Conceptos pedagógicos y educación inclusiva

Created by

Mexico

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
“Crucigrama pedagógico: estrategias innovadoras para el aprendizaje inclusivo”
 

Crossword Puzzle

“Crucigrama pedagógico: estrategias innovadoras para el aprendizaje inclusivo”Online version

Conceptos pedagógicos y educación inclusiva

by ALMA CONCEPCION CORTES JERONIMO
1

Proceso educativo que busca garantizar la participación de todos los estudiantes.

2

Estrategia educativa que utiliza elementos del juego para motivar el aprendizaje.

3

Característica presente en el aula donde existen diferentes estilos y ritmos de aprendizaje.

4

Proceso mediante el cual se adquieren conocimientos y habilidades

5

Profesional encargado de facilitar el proceso educativo

6

Conjunto de acciones utilizadas para favorecer el aprendizaje

7

Tipo de aprendizaje basado en el trabajo en equipo

8

Herramienta utilizada para fortalecer actividades educativas digitales

9

Elemento fundamental que impulsa el interés por aprender

10

Acción de invertir activamente dentro del proceso educativo

11

Estrategia que estimula diferentes canales de aprendizaje

12

Organización previa de actividades y estrategias didácticas

9
2
3
10
11
8
1
6
5
7
4
12
Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.