New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Interacción Humano-Computador: Quizz

Froggy Jumps

(1)
Played 134

About this activity

Rincones clave de HCI

Created by

Ecuador

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Interacción Humano-Computador: Quizz
 

Froggy Jumps

Interacción Humano-Computador: QuizzOnline version

Rincones clave de HCI

by Mishell Viteri Barrera
1

¿Qué enfoque coloca al usuario en el centro del diseño de interfaces?

2

¿Qué modelo compara usuario, sistema y contexto? (multiple-choices)

3

¿Qué diseño busca interfaces usables por la mayor diversidad de personas?

4

¿Qué tipo de interfaz se basa en gestos, voz y tacto?

5

¿Qué enfatiza la adaptabilidad de la interfaz a distintos dispositivos?

6

¿Qué garantiza que el usuario entienda por qué el sistema decide?

7

¿Qué enfoque involucra a usuarios en la creación de la interfaz?

8

¿Cuales son los dispositivos de salida?

9

¿Qué tipo de diseño utiliza metáforas visuales para facilitar el aprendizaje?

10

¿Qué aporta feedback y reduce carga cognitiva en la interacción?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.