New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Synthèse Partie I: Scratch

Froggy Jumps

Played 0

About this activity

Renforcements des compétences sur partie 1 Scratch (Lutin-Messages-Costumes-Décors - Contrôle et capteur)

Created by

Tunisia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Synthèse Partie I: Scratch
 

Froggy Jumps

Synthèse Partie I: ScratchOnline version

Renforcements des compétences sur partie 1 Scratch (Lutin-Messages-Costumes-Décors - Contrôle et capteur)

by bilel
1

Qu’est-ce qu’un lutin dans Scratch ?

2

À quoi servent les messages ?

3

Où trouve-t-on les blocs de messages ?

4

4.Que fait le bloc « costume suivant » ?

5

Un arrière-plan sert à :

6

6.Peut-on avoir plusieurs lutins dans un projet ?

7

Quel bloc démarre souvent un programme ?

8

Pour changer d’arrière-plan, on utilise :

9

Que fait le programme suivant ? Quand le drapeau vert est cliqué répéter indéfiniment si la touche espace est pressée alors → le lutin avance de 10 pas

10

Observe le programme suivant : Quand le drapeau vert est cliqué répéter indéfiniment si le lutin touche le bord alors → dire « Aïe ! » pendant 2 secondes Que va faire le lutin ?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.