New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Kuis Studi Kasus Psikologi Remaja

Froggy Jumps

Played 4

About this activity

Kasus studi remaja dalam psikologi.

Created by

Indonesia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Kuis Studi Kasus Psikologi Remaja
 

Froggy Jumps

Kuis Studi Kasus Psikologi RemajaOnline version

Kasus studi remaja dalam psikologi.

by Syska Purnama Sari
1

Menurut Erikson, apa tantangan utama identitas saat remaja?

2

Kasus: seorang remaja sering mengikuti teman sebaya tanpa memikirkan konsekuensi. Konsepnya?

3

Pubertas dapat mempengaruhi mood. Aspek psikologis utama yang terlibat?

4

Gaya pengasuhan yang mendukung otonomi dan empati pada remaja adalah?

5

Remaja yang meningkatkan risiko perilaku berbahaya sering dipengaruhi apa?

6

Kebiasaan media sosial dapat memengaruhi rasa harga diri karena?

7

Stres akademik vs identitas diri pada remaja: fokus kajiannya?

8

Intervensi yang efektif untuk konflik teman sebaya pada remaja adalah?

9

Konsep resilien pada remaja merujuk pada kemampuan untuk?

10

Motif berkelompok pada remaja dapat meningkatkan pembelajaran jika?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.