New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Tecnología educativa: Verdadero o Falso

Yes or No

Played 0

About this activity

Desafía tu conocimiento sobre tecnología educativa.

Created by

Ecuador

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Tecnología educativa: Verdadero o Falso
 

Tecnología educativa: Verdadero o FalsoOnline version

Desafía tu conocimiento sobre tecnología educativa.

by SOL ARIANA YUGCHA BOHORQUEZ
1

La BYOD exige que los estudiantes traigan cualquier dispositivo sin restricciones.

2

La realidad aumentada facilita la visualización de conceptos complejos en ciencias.

3

Un LMS es una plataforma que gestiona cursos, contenidos y evaluaciones.

4

La seguridad de datos no es importante en plataformas educativas digitales.

5

La gamificación solo sirve para motivar sin mejorar el aprendizaje.

6

La educación móvil permite estudiar desde dispositivos como smartphones.

7

La inteligencia artificial en educación reemplaza completamente a los docentes.

8

Los MOOC siempre garantizan certificación oficial al completar un curso.

9

La analítica de aprendizaje utiliza datos de progreso para adaptar la enseñanza.

10

La retroalimentación inmediata es una característica típica de los sistemas de tutoría inteligente.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.