New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Quiz: Metas SMART. V. Santaella

Yes or No

(1)
Played 31

About this activity

Descubre qué es una meta SMART y sus características.

Created by

Spain

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Quiz: Metas SMART. V. Santaella
 

Quiz: Metas SMART. V. SantaellaOnline version

Descubre qué es una meta SMART y sus características.

by Victoria Santaella
1

Achievable: la meta debe ser realista y ajustada a los recursos disponibles.

2

Las metas SMART deben ser ambiguas para dejar margen de ajuste.

3

Una meta SMART no necesita un plan de acción para alcanzarla.

4

Measurable: debe poder evaluarse mediante métricas para seguir el progreso.

5

Specific: la meta debe ser clara y detallada, definiendo qué se quiere lograr con precisión.

6

Relevante se refiere a si la meta es divertida, independientemente de su utilidad.

7

Achievable implica que la meta siempre es extremadamente fácil, sin esfuerzo.

8

Time-Bound significa que la meta no debe tener fecha límite.

9

Time-Bound: la meta debe tener un plazo concreto para ser alcanzada.

10

Las metas SMART describen cinco características clave: Specific, Measurable, Achievable, Relevant y Time-Bound.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.