New game
Download
Get Academic Plan
Share game
Froggy Jumps
Froggy Jumps

Algoritma Pemrograman

Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Algoritma Pemrograman

Froggy Jumps

(2)
Played 258

About this activity

Games AP Seruuuu!!!

Created by

Indonesia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Algoritma Pemrograman
 

Froggy Jumps

Algoritma PemrogramanOnline version

Games AP Seruuuu!!!

by Vivi Gesilanda
1

Algoritma adalah …

2

Tujuan utama dari algoritma adalah …

3

Salah satu sifat utama algoritma adalah …

4

Berikut ini yang bukan ciri-ciri algoritma adalah …

5

Algoritma harus memiliki awal dan akhir agar …

6

Contoh algoritma sederhana dalam kehidupan sehari-hari adalah …

7

Bentuk penyajian algoritma yang ditulis menggunakan kalimat langkah-langkah disebut …

8

Pseudocode adalah algoritma yang ditulis …

9

Flowchart merupakan algoritma yang disajikan dalam bentuk …

10

Simbol-simbol dalam flowchart digunakan untuk …

11

Pemrograman adalah proses …

12

Hubungan antara algoritma dan pemrograman adalah …

13

Pemrograman merupakan … dari algoritma

14

Proses pada algoritma luas persegi panjang adalah …

15

Algoritma yang baik harus mudah …

16

Pseudocode biasanya digunakan sebelum …

17

Langkah-langkah dalam algoritma harus disusun …

18

Algoritma dapat diterapkan pada …

19

Fungsi utama simbol pada flowchart adalah …

20

Pemrograman dilakukan dengan menggunakan …

Are you sure you want to leave the page?

If you leave, you will lose the game in progress.