New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

ULANGAN HARIAN INFORMATIKA

Froggy Jumps

Played 119

About this activity

ULANGAN HARIAN INFORMATIKA

Created by

Indonesia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
ULANGAN HARIAN INFORMATIKA
 

Froggy Jumps

ULANGAN HARIAN INFORMATIKAOnline version

ULANGAN HARIAN INFORMATIKA

by Gustina Gustina
1

Jaringan komputer adalah sistem yang memungkinkan beberapa komputer untuk

2

Internet merupakan singkatan dari

3

Jaringan komputer adalah sistem yang memungkinkan beberapa komputer untuk

4

Internet dapat didefinisikan sebagai

5

Perangkat yang berfungsi menghubungkan jaringan lokal ke internet adalah

6

Wi-Fi merupakan teknologi jaringan yang menggunakan

7

Contoh penggunaan enkripsi dalam kehidupan sehari-hari adalah

8

Alamat unik yang dimiliki setiap perangkat dalam jaringan disebut

9

Data yang telah dienkripsi disebut

10

Penggunaan HTTPS pada website menunjukkan bahwa

11

Jika sebuah jaringan sering mengalami delay saat mengirim data berukuran besar, solusi paling efektif adalah

12

Alasan utama penggunaan IP address dalam jaringan adalah

13

Jika sebuah website mengubah protokol dari HTTP ke HTTPS, dampak langsung bagi pengguna adalah

14

Perbedaan plaintext dan ciphertext terletak pada

15

Dalam sistem perbankan online, proses enkripsi berfungsi untuk

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.