New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Crucigrama conceptual _Componentes esenciales de las competencias digitales

Crossword Puzzle

Played 0

About this activity

Actividad de refuerzo sobre los componentes esenciales de las competencias digitales

Created by

Ecuador

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Crucigrama conceptual _Componentes esenciales de las competencias digitales
 

Crossword Puzzle

Crucigrama conceptual _Componentes esenciales de las competencias digitalesOnline version

Actividad de refuerzo sobre los componentes esenciales de las competencias digitales

by Ángel Alban
1

Habilidad para buscar, filtrar y evaluar información en entornos digitales.

2

Plataforma utilizada para organizar y distribuir materiales didácticos y tareas en un entorno educativo.

3

Habilidad de crear y modificar contenido en diferentes formatos digitales.

4

Competencia digital enfocada en proteger datos personales y la privacidad en entornos digitales.

5

Herramienta que permite la creación de presentaciones interactivas y visuales.

6

Herramienta para crear juegos de preguntas interactivos en entornos educativos.

7

Competencia que permite resolver problemas técnicos en entornos educativos usando tecnología.

8

Sistema utilizado para gestionar cursos, actividades y calificaciones en la educación digital.

9

Estrategia para fomentar la autonomía del estudiante utilizando recursos digitales.

10

Marco europeo que establece las competencias digitales necesarias para los educadores.

8
7
9
3
2
10
4
6
5
Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.