New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

NEW TEACHING METHODS IMPROVE EDUCATIONAL PROCESS

Froggy Jumps

Played 3

About this activity

Short Quiz

Created by

Philippines

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
NEW TEACHING METHODS IMPROVE EDUCATIONAL PROCESS
 

Froggy Jumps

NEW TEACHING METHODS IMPROVE EDUCATIONAL PROCESSOnline version

Short Quiz

by Elyza Yvhonne P. San Gabriel
1

It is a teaching method where students learn by working on real-world projects or problems.

2

It involves students working together in small groups to complete tasks or solve problems. Instead of learning individually, students exchange ideas, discuss concepts, and help each other understand the lesson.

3

Is a teaching approach that uses game elements such as points, rewards, levels, and challenges to make learning more engaging and motivating for students.

4

Combination of face-to-face classroom instruction with online learning activities. Students can access digital resources at home while still interacting with teachers and classmates in school.

5

Uses digital tools such as tablets, computers, educational videos, and interactive apps to help young learners understand lessons more easily.

6

The traditional teaching approach is reversed. Students study the lesson at home through videos or readings, while classroom time is used for activities, discussions, and problem-solving.

7

It is being used to create personalized learning experiences. AI tools analyze students’ progress and adjust lessons based on their strengths and weaknesses.

8

It is widely used in kindergarten and early childhood education. Children learn through games, exploration, and hands-on activities. This method supports cognitive, social, and emotional development.

Are you sure you want to leave the page?

If you leave, you will lose the game in progress.