New game
Download
Get Academic Plan
Share game
Froggy Jumps
Froggy Jumps

FLAL and Gamification.

Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

FLAL and Gamification.

Froggy Jumps

Played 4

About this activity

This is a short activity to help understand theories and gamification.

Created by

Colombia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
FLAL and Gamification.
 

Froggy Jumps

FLAL and Gamification.Online version

This is a short activity to help understand theories and gamification.

by maria fernanda gelpud gelpud
1

Which statement best describes the difference between language acquisition and language learning?

2

According to the Affective Filter hypothesis, what is most likely to happen when students feel anxious during a language lesson?

3

Which of the following elements is commonly used in gamification to increase student motivation?

4

In a virtual class, students are not participating because they feel nervous about speaking. Which strategy would best address this issue according to language acquisition theories?

5

How does Gamification benefit Language Learning?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.