New game
Download
Get Academic Plan
Share game
Crossword Puzzle
Crossword Puzzle

Prácticas de Formación

Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Prácticas de Formación
 

Crossword Puzzle

Prácticas de FormaciónOnline version

Conceptos básicos aprendidos en la materia

by MARLIZ MARELI FRIAS GUERRERO
1

Los estudiantes deben participar de manera activa en el proceso de aprendizaje.

2

Su rol es ser facilitador, mentor e innovador

3

Es una disciplina fundamental que se enfoca en el arte y la ciencia de la enseñanza.

4

En esta etapa se caracteriza por la especialización en áreas específicas preoarando a los estudiantes para la vida.

5

Se encarga de analizar la efectividad de los programas educativos y proponer mejoras para la toma de decisiones.

6

El pedagogo se encarga de implementar estrategias de aprendizaje con tecnología en las aulas.

7

Se trabaja en equipo, desarrollando habilidades de cooperación.

8

Los estudiantes aprenden a través de experiencias prácticas y vivenciales aplicando lo aprendido.

9

Abarca preescolar, primaria y secundaria

10

Atender a la diversidad de estudiantes y garantizar una educación equitativa.

10
4
3
5
1
9
2
6
Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.