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Clase Gamificada: Diseña con Éxito

Froggy Jumps

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About this activity

Guía práctica de gamificación

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Ecuador

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Clase Gamificada: Diseña con Éxito
 

Froggy Jumps

Clase Gamificada: Diseña con ÉxitoOnline version

Guía práctica de gamificación

by Melissa Reinado Delgado
1

¿Qué se debe definir al inicio para diseñar una clase gamificada?

2

¿Qué permite conocer el docente antes de crear retos?

3

¿Qué se debe crear para motivar a los estudiantes?

4

¿Qué transforma el contenido en algo más desafiante?

5

¿Qué elementos se añaden para hacer el juego más atractivo?

6

¿Qué se deben establecer para evitar confusión durante la juego?

7

¿Qué se debe hacer para apoyar el progreso del aprendizaje?

8

¿Qué se evalúa para verificar el aprendizaje?

9

¿Qué se promueve al cierre de la sesión?

10

¿Cuál es el resultado esperado tras el cierre de la clase gamificada?

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