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Las TIC como escenario y contexto del mundo actual (parte 2)

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Juego de las TIC parte dos

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Argentina

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Las TIC como escenario y contexto del mundo actual (parte 2)
 

Las TIC como escenario y contexto del mundo actual (parte 2)Online version

Juego de las TIC parte dos

by clemen y leo
1

En la web 2.0 la comunicación es solo unidireccional

2

La realidad aumentada es la combinación de elementos virtuales y reales

3

Una inteligencia artificial puede hacer obras de arte

4

Los celulares son ejemplo de convergencia tecnológica

5

La palabra cibernética proviene del latín

6

Los celulares solo sirven para comunicarse

7

Las nuevas tecnologías no se relacionan entre si

8

La interacción bidireccional implica que los usuarios pueden responder e interactuar

9

Un teléfono inteligente puede considerarse un laboratorio ambulante

10

La televisión es un ejemplo de comunicación bidireccional

11

El GPS es un sensor que permite conocer la ubicación

12

La tercera revolución industrial está relacionada con internet y energías renovables

13

Cotte no utilizó dispositivos electrónicos para analizar la pintura

14

Los estudios de la Gioconda usaron tecnología para descubrir mensajes ocultos.

15

Las tecnologías actuales no influyen en la vida cotidiana

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