New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Brecha digital de genero

Yes or No

Played 2

About this activity

Hecho por Agustín, Federico, Matilda, Luciana y Marlene

Created by

Argentina

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Brecha digital de genero
 

Brecha digital de generoOnline version

Hecho por Agustín, Federico, Matilda, Luciana y Marlene

by Agustin
1

La brecha digital es un fenómeno complejo que responde a una única causa.

2

A las niñas se le suele fomentar un uso más pasivo de la tecnología.

3

A los niños se los incentiva a explorar, experimentar y construir con la tecnologia.

4

Las mujeres tienden a usar mas los videojuegos

5

Las mujeres suelen fomentar el uso de la tecnología hacia la comunicación y las redes sociales

6

Los entornos digitales y productos tecnológicos han sido históricamente diseñados sin orientación de genero.

7

Los estereotipos de genero cumplen un papel relevante

Are you sure you want to leave the page?

If you leave, you will lose the game in progress.