New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Pembelajaran di Era Digital: Modul 2

Froggy Jumps

Played 1

About this activity

Mengenal konsep dan praktik belajar digital

Created by

Indonesia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Pembelajaran di Era Digital: Modul 2
 

Froggy Jumps

Pembelajaran di Era Digital: Modul 2Online version

Mengenal konsep dan praktik belajar digital

by Retno Tripuspita
1

Apa definisi utama pembelajaran di era digital menurut modul 2?

2

Apa definisi utama pembelajaran di era digital menurut modul 2?

3

Sarana utama yang sering digunakan dalam pembelajaran digital adalah?

4

Apa manfaat utama pembelajaran digital bagi siswa?

5

Apa yang dimaksud dengan pembelajaran jarak jauh (PJJ)?

6

Salah satu tantangan pembelajaran digital adalah?

7

Alat kolaborasi yang umum dipakai di modul 2 adalah?

8

Apa arti literasi digital dalam konteks pembelajaran?

9

Apa peran guru dalam pembelajaran digital?

10

Manfaat keamanan siber yang perlu diperhatikan siswa?

11

Apa yang dimaksud dengan evaluasi formatif dalam pembelajaran digital?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.