New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Peluang Seru: Matematika Kelas 6

Yes or No

Played 0

About this activity

Uji peluang dasar kelas 6

Created by

Indonesia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Peluang Seru: Matematika Kelas 6
 

Peluang Seru: Matematika Kelas 6Online version

Uji peluang dasar kelas 6

by URANG HANDIL
1

Ruang sampel untuk satu lempar dadu tunggal adalah {1,2,3,4,5,6}.

2

Peluang menarik kartu Raja pada satu tarikan dari 52 kartu adalah 1/52.

3

Peluang suatu peristiwa adalah jumlah hasil yang mendukung dibagi jumlah seluruh hasil dalam ruang sampel.

4

Peluang mendapat angka 7 pada dua lemparan dadu adalah 1/2.

5

Peluang menarik kartu As dari tumpukan 52 kartu tanpa pengembalian adalah 4/52 = 1/13.

6

Peluang mendapatkan angka genap pada dadu tunggal adalah 3/6 = 1/2.

7

Peluang kejadian tertentu tidak berubah jika kita menambah kartu lain ke tumpukan.

8

Jika dua kejadian tidak saling lepas, peluang gabungan adalah jumlah peluang masing-masing.

9

Ruang sampel melempar dua dadu adalah {2,3,...,12}.

10

Jika dua peristiwa independen terjadi, peluang gabungan adalah hasil kali peluang masing-masing.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.