New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Gamificación educativa

Froggy Jumps

Played 0

About this activity

Cuestionario sobre gamificación

Created by

Mexico

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Gamificación educativa
 

Froggy Jumps

Gamificación educativaOnline version

Cuestionario sobre gamificación

by Farid Alarcón Retama
1

¿Qué es la gamificación en el contexto educativo?

2

¿Qué elemento es típico de la gamificación?

3

En la gamificación, la motivación es:

4

¿Qué neurotransmisor se libera durante el juego y genera placer al aprender?

5

Uno de los mayores beneficios de aprender con emoción es:

6

¿Qué impacto tiene el juego sobre el bienestar emocional del alumno?

7

Qué herramienta digital gratuita se menciona para crear estas actividades?

8

¿Por qué es vital la retroalimentación inmediata en un juego educativo?

9

¿Qué beneficio obtiene el docente al usar gamificación?

10

El objetivo final de la gamificación es que el aprendizaje sea:

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.