New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Inferencias para 6to de primaria

Froggy Jumps

Played 1

About this activity

Practica inferencias distintas

Created by

Peru

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Inferencias para 6to de primaria
 

Froggy Jumps

Inferencias para 6to de primariaOnline version

Practica inferencias distintas

by Antuanet Silva
1

Si ves a Ana con una toalla mojada y cabello peinado hacia atrás, ¿qué puedes inferir?

2

Un coche se detiene frente a la escuela y el niño mira el reloj preocupado. ¿Qué se infiere?

3

En un cartel dice 'cerrado por mantenimiento', y la puerta está con cinta. ¿Qué se infiere?

4

Una taza con café humeante y una nota que dice 'Volveré pronto'. ¿Qué se infiere?

5

Vecinos escuchan música alta a medianoche. ¿Qué se infiere?

6

En un banco, un niño guarda monedas en su bolsillo y miras su cuaderno de matemáticas. ¿Qué se infiere?

7

Una planta marchita junto a una ventana con cortinas cerradas. ¿Qué se infiere?

8

Una persona cruza la calle mirando su teléfono y no ve la señal. ¿Qué se infiere?

9

Al abrir el libro, una página está doblada con una foto pegada. ¿Qué se infiere?

10

En una cancha, un equipo celebra con júbilo y hay un trofeo en el suelo. ¿Qué se infiere?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.