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Alur Naratif Kalimat Rumpang EducaPlay

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Langkah siswa dari pembuka hingga selesai

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Alur Naratif Kalimat Rumpang EducaPlay
 

Alur Naratif Kalimat Rumpang EducaPlayOnline version

Langkah siswa dari pembuka hingga selesai

by Nazwa Z Fauzia
1

{5}. Setelah semua rumpang terisi dengan benar, layar berikutnya muncul untuk melanjutkan ke bagian berikutnya dari narasi.

2

{2}. Guru/penyelaras menjelaskan bahwa siswa akan mengisi kata yang hilang dalam kalimat rumpang untuk melengkapi makna.

3

{2}. Siswa tidak perlu mengisi kata; sistem otomatis mengisi semua rumpang tanpa input.

4

{3}. Umpan balik hanya muncul di akhir permainan, bukan setelah mengisi rumpang.

5

{3}. Siswa mendengar atau membaca instruksi dan mulai mengetik kata yang tepat di rumpang sesuai konteks kalimat.

6

{4}. Proses pembelajaran berlangsung tanpa ada interaksi atau respons dari siswa.

7

{4}. Sistem langsung memberikan umpan balik setelah siswa mengisi setiap rumpang, apakah benar atau perlu perbaikan.

8

{5}. Pada layar terakhir, siswa tidak mendapatkan konfirmasi; alur berlanjut tanpa umpan balik.

9

{1}. Layar pembuka menampilkan tujuan pembelajaran kalimat rumpang dan petunjuk umum penggunaan fill in the blanks.

10

{1}. Layar pembuka langsung menampilkan skor akhir tanpa instruksi apapun.

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