New game
Download
Get Academic Plan
Share game
Froggy Jumps
Froggy Jumps

Kuis Peluang Kelas 6

Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Kuis Peluang Kelas 6

Froggy Jumps

Played 7 %Accuracy 0 Average time 00:09

About this activity

Soal peluang kelas 6

Created by

Indonesia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Kuis Peluang Kelas 6
 

Froggy Jumps

Kuis Peluang Kelas 6Online version

Soal peluang kelas 6

by Mochamad Bachri
1

Sebontol warna dalam satu kotak ada 3 merah dan 2 biru. Peluang menarik warna merah = ?

2

Dadu dua sisi berwarna putih dan hitam, jika dilempar sekali peluang hitam = ?

3

Satu kantong berisi 4 bola hijau dan 1 bola kuning. Peluang menarik bola kuning = ?

4

Kartu bernomor 1-4 diambil tanpa pengembalian. Peluang mendapatkan nomor genap = ?

5

Satu dadu biasa dilempar. Peluang muncul angka kelipatan 3 = ?

6

Dalam lingkaran berlabel A, B, C, D, peluang memilih huruf vokal? (A, E, I, O, U)

7

Kelereng putih ada 3, kelereng biru ada 2. Peluang putih jika diambil satu kali = ?

8

Sebuah ujian pilihan ganda dengan 4 opsi, peluang menebak benar = ?

9

Dari 5 kartu, hanya satu berlogo khusus. Peluang mengambil kartu berlogo = ?

10

Lempar dua dadu. Peluang jumlah keduanya genap?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.