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Sumatif Harian 3 Informatika (Bab 6 dan Bab 7)

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Untuk Kelas 7

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Indonesia
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Sumatif Harian 3 Informatika (Bab 6 dan Bab 7)
 

Sumatif Harian 3 Informatika (Bab 6 dan Bab 7)Online version

Untuk Kelas 7

by Khumairotul Khoiriah
1

Gambar ini bernama blok motion.

2

Cara menjaga etika berkomunikasi adalah dengan mengetik komentar yang baik di sosial media.

3

Ini adalah gambar blok pemrograman.

4

Mata lelah karena kecanduan adalah dampak negatif dari teknologi

5

Dampak positif dari teknologi adalah cyberbullying

6

Dampak positif adalah dampak buruk yang kita terima

7

Belajar dari youtube adalah dampak negatif dari teknologi.

8

Bagian pemrograman scratch ini adalah backdrop.

9

blok pemrograman ini termasuk ke dalam blok looks.

10

Gambar pemrograman ini adalah blok control.

11

Hoaks adalah berita bohong dari sosial media.

12

Komunikasi walau jarak jauh adalah dampak positif teknologi

13

Dampak negatif adalah dampak buruk yang kita terima.

14

Karakter dalam scratch disebut juga dengan blok pemrograman.

15

Blok kejadian disebut juga dengan blok events.

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