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Yes or No Self Efficacy Edition!

Yes or No

Played 2 %Accuracy 63 Average time 01:07

About this activity

This game helps students understand Albert Bandura’s Self-Efficacy Theory by answering “YES” or “NO” to different statements about confidence, motivation, and belief in one’s abilities. It encourages participation, critical thinking, and quick decision-making while helping students identify examples of high and low self-efficacy in everyday situations.

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Philippines

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Yes or No Self Efficacy Edition!
 

Yes or No Self Efficacy Edition!Online version

This game helps students understand Albert Bandura’s Self-Efficacy Theory by answering “YES” or “NO” to different statements about confidence, motivation, and belief in one’s abilities. It encourages participation, critical thinking, and quick decision-making while helping students identify examples of high and low self-efficacy in everyday situations.

by Lizbeth Narido
1

Bandura believed people learn only from books and teachers.

2

A student saying “I can do this if I practice” shows high self-efficacy.

3

High self-efficacy means a person doubts their ability to succeed.

4

Albert Bandura developed Self-Efficacy Theory.

5

Fear and stress can affect self-efficacy.

6

Mistakes can help a person learn and improve self-efficacy.

7

Low self-efficacy means a person believes they can succeed.

8

Self-efficacy only affects school performance.

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