New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Estrategias didácticas con tecnología

Froggy Jumps

Played 28

About this activity

Descubre buenas prácticas TIC

Created by

Mexico

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Estrategias didácticas con tecnología
 

Froggy Jumps

Estrategias didácticas con tecnologíaOnline version

Descubre buenas prácticas TIC

by Denisse Abiagil
1

¿Qué enfoque combina tecnología y aprendizaje activo para fomentar la colaboración?

2

¿Qué estrategia utiliza herramientas digitales para personalizar el ritmo de aprendizaje?

3

¿Qué recurso facilita la evaluación continua y retroalimentación instantánea?

4

¿Cuál es una buena práctica para la selección de herramientas tecnológicas?

5

¿Qué método promueve la creatividad y resolución de problemas con tecnología?

6

¿Qué estrategia facilita el aprendizaje colaborativo en entornos virtuales?

7

¿Qué papel juega la analítica de aprendizaje en la enseñanza con tecnología?

8

¿Qué técnica usa simulaciones y entornos virtuales para aprender?

9

¿Cómo puede la tecnología apoyar la inclusión en el aula?

10

¿Qué práctica reduce la carga cognitiva al usar tecnología educativa?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.