New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Diseño instruccional de software educativo

Froggy Jumps

Played 0

About this activity

Guía práctica de diseño

Created by

Ecuador

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Diseño instruccional de software educativo
 

Froggy Jumps

Diseño instruccional de software educativoOnline version

Guía práctica de diseño

by Alison Domenica Benitez Bonilla
1

¿Qué modelo estructural se usa para planificar fases de diseño, desarrollo e implementación en software educativo?

2

¿Qué componente mide si se cumplen los objetivos de aprendizaje?

3

¿Cuál es la clave para la alineación entre objetivos, contenidos y evaluaciones?

4

En diseño instruccional, ¿qué significa proporcionar retroalimentación oportuna?

5

¿Qué tipo de evaluación se realiza durante el proceso para ajustar la instrucción?

6

¿Qué factor reduce la carga cognitiva en interfaces educativas?

7

¿Qué método favorece la retención a largo plazo en software educativo?

8

En UX educativa, ¿qué característica mejora la usabilidad del software?

9

¿Qué estrategia de enseñanza integra multimedia para conceptos complejos?

10

¿Qué enfoque garantiza que las actividades sean relevantes para el usuario?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.