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Diseño instruccional de software educativo

Froggy Jumps

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Guía clave para diseñar aprendizajes

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Ecuador

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Diseño instruccional de software educativo
 

Froggy Jumps

Diseño instruccional de software educativoOnline version

Guía clave para diseñar aprendizajes

by Guambuguete Guambuguete Mirian Carolina
1

¿Qué implica la alineación entre objetivos, actividades y evaluación en un software educativo?

2

¿Cuál es el primer paso al diseñar un curso interactivo?

3

¿Qué componente describe lo que el alumno debe ser capaz de hacer al finalizar?

4

¿Qué nivel de la taxonomía de Bloom es más adecuado para tareas de comprensión en software educativo?

5

¿Qué principio de multimedia sugiere evitar la sobrecarga de información no relevante?

6

¿Qué técnica ayuda a estimar el progreso del usuario en el software educativo?

7

¿Qué aspecto es clave en la usabilidad de un software educativo?

8

¿Qué debe contener un storyboard pedagógico para un módulo?

9

¿Qué es un guion didáctico en el diseño instruccional?

10

¿Qué enfoque recomienda el modelo de diseño instruccional ADDIE para proyectos educativos?

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