New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Smartphone Use in the Classroom

Crossword Puzzle

Played 1

About this activity

This crossword is about smartphone use in education. Students will learn simple vocabulary related to technology, learning, mental health, and academic performance. The activity helps students practice English in a fun and interactive way.

Created by

Ecuador

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Smartphone Use in the Classroom
 

Crossword Puzzle

Smartphone Use in the ClassroomOnline version

This crossword is about smartphone use in education. Students will learn simple vocabulary related to technology, learning, mental health, and academic performance. The activity helps students practice English in a fun and interactive way.

by jennifer chuya
1

A mobile device people use to call, text, study, and run apps.

2

When someone uses something too much and finds it hard to stop.

3

How well a student studies, learns, and earns good results.

4

How a person feels, thinks, and handles emotions.

5

Something that draws attention away from work or study.

6

The ability to control actions and stay focused.

7

The process of gaining new knowledge or skills.

8

A place where students learn with a teacher.

9

Tools, machines, or devices that help people in daily life.

10

The ability to do work well and finish tasks on time.

2
5
6
1
3
9
8
4
10
Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.