New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Verdadero o Falso: Computación

Yes or No

Played 0

About this activity

Conceptos básicos de informática.

Created by

Colombia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Verdadero o Falso: Computación
 

Verdadero o Falso: ComputaciónOnline version

Conceptos básicos de informática.

by laura novoa
1

Las variables guardan colores.

2

Los algoritmos pueden no tener orden.

3

Una computadora puede pensar por sí misma.

4

Las variables guardan datos.

5

AND significa Y.

6

Un diagrama de flujo es un dibujo de pasos.

7

Una computadora usa algoritmos para resolver problemas.

8

Un ciclo sirve para borrar.

9

Un ciclo sirve para repetir.

10

Un diagrama de flujo es una canción.

11

Los algoritmos deben tener pasos ordenados.

12

AND significa O.

13

Una computadora no puede pensar por sí misma.

14

Una computadora usa recetas para resolver problemas.

15

Una condición toma decisiones.

16

Una condición guarda números.

17

Una serie de pasos para hacer algo se llama algoritmo.

18

La palabra para tomar decisiones es IF.

19

Se llama receta.

20

La palabra para tomar decisiones es PLAY.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.