New game
Download
Get Academic Plan
Share game
Fill in the Blanks
Fill in the Blanks

Frases por conceptos

Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Frases por conceptos

Fill in the Blanks

Played 0

About this activity

Frases por conceptos y definiciones

Created by

Mexico

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Frases por conceptos
 

Fill in the Blanks

Frases por conceptosOnline version

Frases por conceptos y definiciones

by Yazmin Sauza G
1

: Estructura para entender la realidad y actuar para transformarla .

2

: Competencia esencial para el manejo de herramientas digitales en el siglo XXI .

3

: Permite adaptar la educación a los intereses y ritmos de cada estudiante .

4

: Proceso de seguimiento continuo y constante del aprendizaje .

5

: Habilidad para analizar , cuestionar y entender la realidad de forma profunda .

6

: Estrategia de trabajo en equipo dentro de la flexibilidad del currículo .

7

: Punto de partida del estudiante que las estrategias pedagógicas deben reconocer .

8

: Competencia que , junto a la creatividad , permite transformar el entorno educativo .

9

: Competencia enfocada en el manejo de emociones y la convivencia con otros .

10

: Herramienta que se debe incorporar para modernizar el aprendizaje .

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.