New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Kosakata Asesmen Pembelajaran

Crossword Puzzle

Played 1

About this activity

Teka-teki silang untuk menguatkan kosakata kunci dalam asesmen pembelajaran. Susun 10 istilah penting yang akan dibahas di sesi ini.

Waktu: 10 menit. Anda boleh diskusi dengan kelompok!

Created by

Indonesia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Kosakata Asesmen Pembelajaran
 

Crossword Puzzle

Kosakata Asesmen PembelajaranOnline version

Teka-teki silang untuk menguatkan kosakata kunci dalam asesmen pembelajaran. Susun 10 istilah penting yang akan dibahas di sesi ini. Waktu: 10 menit. Anda boleh diskusi dengan kelompok!

by Bosan Jadi Guru
1

Asesmen yang dilakukan SELAMA proses pembelajaran untuk memperbaiki belajar

2

Asesmen di AKHIR pembelajaran untuk menilai pencapaian

3

Higher Order Thinking Skills

4

Prinsip merancang dari TUJUAN dulu, baru langkah pembelajaran

5

Teks, gambar, atau grafik yang menjadi bahan berpikir dalam soal HOTS

6

Nama taksonomi level kognitif (Mengingat sampai Mencipta)

7

Pedoman penilaian berisi kriteria dan level kualitas jawaban

8

Asesmen di AWAL untuk memetakan kesiapan murid

9

Prinsip asesmen berdasarkan fakta, bukan opini pendidik

10

Prinsip asesmen yang hasilnya jadi umpan balik untuk perbaikan

11

Ranah berpikir, dibedakan dengan afektif dan psikomotor

12

Bentuk rubrik yang menilai keseluruhan, bukan per komponen

12
3
10
2
5
7
11
6
8
Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.