New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Vida saludable y medios de comunicación

Froggy Jumps

Played 4

About this activity

Responde en base a lo que leíste en la pagina 212-217

Created by

Mexico

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Vida saludable y medios de comunicación
 

Froggy Jumps

Vida saludable y medios de comunicaciónOnline version

Responde en base a lo que leíste en la pagina 212-217

by Flor Celeste Anaya Pacheco
1

¿Qué consecuencias puede tener un estilo de vida sedentario?

2

¿Qué grupo es más vulnerable a la ciberadicción?

3

¿Cuál de los siguientes medios tiene más influencia en promover hábitos saludables?

4

La actividad física no tiene relación con el estado emocional y social.

5

La televisión puede influir positivamente promoviendo rutinas de ejercicio.

6

Los medios digitales deben usarse sin restricciones, especialmente por menores.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.