New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Técnicas y métodos de investigación digital

Froggy Jumps

Played 1

About this activity

Quiz sobre métodos y ética digital.

Created by

Mexico
This game is a version of

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Técnicas y métodos de investigación digital
 

Froggy Jumps

Técnicas y métodos de investigación digitalOnline version

Quiz sobre métodos y ética digital.

by Ethan Obed
1

¿Cuál es el objeto de estudio de la ciberetnografía?

2

¿Qué significa que la etnografía digital sea 'multi-situada'?

3

¿Qué caracteriza a los foros de discusión online?

4

¿Qué es la 'unidad de análisis' en contenido digital?

5

¿Por qué son relevantes los blogs de viajes?

6

¿Qué define a una 'comunidad virtual'?

7

Diferencia entre codificación manifiesta y latente:

8

¿Qué define un desafío ético principal?

9

La observación participante implica que el investigador:

10

Técnica para mapear relaciones entre actores:

11

¿Cómo ayuda el análisis de contenido en foros?

12

¿Qué es un 'lurk' o 'lurker'?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.