New game
Download
Get Academic Plan
Share game
Crossword Puzzle
Crossword Puzzle

Crucigrama_GHyGR

Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Crucigrama_GHyGR

Crossword Puzzle

Played 2 %Accuracy 100 Average time 00:-1

About this activity

Actividad interactiva diseñada para repasar y contrastar los conceptos fundamentales de los recursos educativos, abarcando desde los materiales didácticos tradicionales hasta la clasificación y uso de los nuevos recursos multimedia.

Created by

Mexico

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Crucigrama_GHyGR
 

Crossword Puzzle

Crucigrama_GHyGROnline version

Actividad interactiva diseñada para repasar y contrastar los conceptos fundamentales de los recursos educativos, abarcando desde los materiales didácticos tradicionales hasta la clasificación y uso de los nuevos recursos multimedia.

by YAZMIN GARCIA
1

Material digital diseñado para facilitar la enseñanza y el aprendizaje.

2

Tecnología que combina texto, imágenes, audio y video para transmitir información.

3

Programas multimedia que guían paso a paso al usuario.

4

Software que reproduce situaciones reales sin riesgos.

5

Programas interactivos con dinámicas lúdicas y educativas.

6

Capacidad del software para responder al estudiante.

7

Plataforma web utilizada para crear esta actividad.

8

Material diseñado para facilitar la enseñanza.

9

Tipo de programa enfocado en la ejercitación.

10

Entornos virtuales para que el alumno trabaje.

11

Programas para facilitar el intercambio de información.

12

Función multimedia que presenta contenidos estructurados.

1
9
8
6
7
4
2
11
3
10
5
12
Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.