New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Razonamiento Abstracto: Analogías y Patrones

Froggy Jumps

(3)
Played 58 %Accuracy 68 Average time 01:35

About this activity

Desafíos de razonamiento visuo-numérico

Created by

Ecuador

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Razonamiento Abstracto: Analogías y Patrones
 

Froggy Jumps

Razonamiento Abstracto: Analogías y PatronesOnline version

Desafíos de razonamiento visuo-numérico

by Verónica Paulina Chimbo Coronel
1

Completa la analogía numérica: 4, 12, 8, 5, 15, 10, 7, ?, 14. ¿Qué va en la ?

2

En analogías conceptuales, ¿qué relación describe 'Pájaro es a nido como persona es a casa'?

3

Según la regla de analogías numéricas, el extremo A y C suman para dar B. ¿Qué valor completa 7, 14 en la posición ?

4

En analogías gráficas, si una figura negra pasa a contorno y la blanca a relleno, ¿qué ocurre a la segunda figura (con triángulo/blanco y cuadrado/negro)?

5

¿Qué tipo de relación es 'Volante : Coche :: Timón : ?'?

6

En matrices lógicas, ¿qué pregunta se busca resolver?

7

Según estrategias de resolución gráfica, ¿qué técnica utiliza un cambio de orientación?

8

La relación 'CAUSA Y EFECTO' se ilustra como: Chispa es a incendio como virus es a ?

9

En analogías conceptuales, ¿qué busca la relación de función?

10

En razonamiento abstracto, ¿qué habilidad fomenta la observación crítica y la práctica recurrente?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.