New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Innovació educativa en 10 preguntes

Froggy Jumps

Played 0

About this activity

Quiz sobre innovació educativa

Created by

Ecuador

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Innovació educativa en 10 preguntes
 

Froggy Jumps

Innovació educativa en 10 preguntesOnline version

Quiz sobre innovació educativa

by Edulab Inicial
1

Quin tipus d’innovació implica canvis profunds en pràctiques i metodologies?

2

Quin tipus d’innovació transforma significativament les metodologies?

3

Quin tipus d’innovació suposa millores graduals sense canvis radicals?

4

Quin concepte descriu l’ús de tecnologia per aprendre fora de l’aula tradicional?

5

Quina tècnica fomenta la participació activa i resolució de problemes en grup?

6

Quin mètode permet resoldre problemes reals mitjançant un projecte durant tot el curs?

7

Quina pràctica educativa usa jocs i recompenses per motivar l’aprenentatge?

8

Quin objectiu descriu mantenir i adaptar objectius curriculars durant la innovació?

9

Quina característica és típica del Mobile Learning?

10

Quines són dues dimensions clau de l’Innovació Revolucionària segons les diapositives?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.