New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Prueba y Error e Innovaciones

Froggy Jumps

Played 60 %Accuracy 32 Average time 00:25

About this activity

Técnicas de prueba de proyectos

Created by

Mexico

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Prueba y Error e Innovaciones
 

Froggy Jumps

Prueba y Error e InnovacionesOnline version

Técnicas de prueba de proyectos

by Vero de Dios M.
1

¿Qué es la prueba y error en un proyecto?

2

¿Cuál es un objetivo clave del enfoque de prueba y error?

3

¿Qué componente es esencial en la prueba y error?

4

¿Qué significa adaptar innovaciones en un proyecto?

5

¿Qué se busca al adaptar innovaciones?

6

¿Qué papel juega el feedback en la adaptación de innovaciones?

7

¿Cuál es una ventaja de la prueba y error?

8

¿Qué riesgo puede evitarse con pruebas iterativas?

9

¿Cuándo es ideal implementar adaptaciones de innovación?

10

¿Qué tipo de métricas favorece la prueba y error?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.