New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Chess Basics: True or False Quiz

Yes or No

Played 0

About this activity

Chess rules overview

Created by

Malaysia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Chess Basics: True or False Quiz
 

Chess Basics: True or False QuizOnline version

Chess rules overview

by Siti Zulaikha
1

Each pawn moves forward one square, or two squares from its starting rank.

2

The queen is the most powerful piece on the board.

3

A bishop can jump over other pieces.

4

The knight moves in a straight line along ranks.

5

A pawn captures by moving forward to a square directly ahead.

6

A checkmate ends the game immediately because the opponent's king has no legal moves to escape.

7

A bishop moves diagonally any number of squares.

8

The king can move two squares on its first move in all cases.

9

The game ends only when one player captures the opponent's king.

10

Castling can be performed to bring the king to safety and the rook to a safer square under certain conditions.

11

White pieces occupy the first rank and white pawns occupy the second rank.

12

The board is 8x8 with alternating light and dark squares.

13

Stalemate is a draw when the player to move has no legal moves and is not in check.

14

Checkmate can occur without the opponent's king being in check.

15

A pawn can capture en passant even if it is not on the fifth rank for White or the fourth rank for Black.

16

En passant can be performed at any time during the game, even long after the two-square move.

17

Stalemate results in a win for the side to move.

18

En passant can be performed only immediately after the opposing pawn makes a two-square advance.

19

Checkmate ends the game with the opponent's king in check and no legal moves to escape.

20

It is legal to capture the opponent's king in chess.

21

En passant capture lands on the square the opposing pawn passed over.

22

A draw can result from insufficient material, the fifty-move rule, or threefold repetition.

23

You can castle even if the rook has moved earlier in the game.

24

In castling, the king moves two squares toward a rook.

25

Castling is not allowed if the king or the chosen rook has previously moved.

26

Castling is allowed if the king is in check

27

The king may pass through a square attacked during castling.

28

There must be no pieces between the king and the chosen rook.

29

The rook can be on any file as long as the path is clear.

30

The rook moves to the square next to the king on the opposite side after castling.

31

The king must not be in check at the start, during the move, or pass through a square attacked.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.