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Gamificación e IA en la Educación

Froggy Jumps

(7)
Played 34 %Accuracy 85 Average time 02:16

About this activity

Evaluación de conceptos clave

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Bolivia
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Gamificación e IA en la Educación
 

Froggy Jumps

Gamificación e IA en la EducaciónOnline version

Evaluación de conceptos clave

by Delia Rojas Barreto
1

¿Qué busca principalmente la gamificación educativa?

2

¿Cuáles son elementos típicos de un juego que se usan en gamificación?

3

¿Cuál es el primer paso para diseñar una experiencia gamificada?

4

¿Qué problema del aula podría abordar una experiencia gamificada?

5

¿Qué implica la fase de diseñar la dinámica?

6

En las mecánicas, ¿qué se define para avanzar en el juego?

7

¿Qué componentes permiten ver el progreso de los estudiantes?

8

¿Qué tipo de retroalimentación es clave durante la experiencia?

9

¿Qué se obtiene al finalizar una experiencia gamificada?

10

¿Qué evalúa el docente al cierre de la experiencia?

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