New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Axiomas de la comunicación

Froggy Jumps

Played 0

About this activity

Axiomas clave de comunicación

Created by

Mexico

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Axiomas de la comunicación
 

Froggy Jumps

Axiomas de la comunicaciónOnline version

Axiomas clave de comunicación

by Mamina Vazquez
1

¿Cuál es el primer axioma de la comunicación según Watzlawick?

2

¿Qué implica el axioma de la relación entre las personas?

3

¿Qué describe el tercer axioma sobre la relación interpersonal?

4

Según el cuarto axioma, ¿cómo se entiende la secuencia de conductas?

5

¿Qué indica el quinto axioma sobre flujos de comunicación?

6

¿Qué es la comunicación analógica según estos axiomas?

7

¿Qué se entiende por comunicación digital en este marco?

8

¿Cuál es una consecuencia práctica del axioma de 'no comunicar' en un conflicto?

9

¿Qué plantea el concepto de puntuación en las interacciones?

10

Ejemplo de relación complementaria típica entre roles?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.