New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Crucigrama de conceptos básicos de informática

Crossword Puzzle

Played 0

About this activity

Palabras clave sobre coordenadas y programación

Created by

Colombia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Crucigrama de conceptos básicos de informática
 

Crossword Puzzle

Crucigrama de conceptos básicos de informáticaOnline version

Palabras clave sobre coordenadas y programación

by Naylidh Fernanda Galvis Rodriguez
1

valor que identifica la posición en un sistema numérico o gráfico

2

lugar dentro de un plano o espacio donde se sitúa algo

3

pieza que forma parte de un mosaico o tablero y que ocupa una celda

4

conjunto de instrucciones que guían una tarea en un ordenador

5

figura gráfica en videojuegos o animaciones que se mueve

6

línea de referencia para medir o ubicar objetos

1
2
3
5
6
1

Dispositivo de salida que muestra imágenes.

2

Unidad mínima de una imagen en pantalla.

3

Grado de detalle que determina la claridad de la imagen.

4

Nivel de iluminación visible en la pantalla.

5

Conjunto de elementos que permiten interactuar con un sistema.

6

Indicador que señala la posición del puntero del ratón.

7

Representación visual recogida por la cámara o generada digitalmente.

8

Cambio de posición de un objeto en el tiempo.

8
6
7
5
4
1
2
3
Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.