New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Hakikat sains & metode ilmiah

Froggy Jumps

Played 10 %Accuracy 43 Average time 00:49

About this activity

Hakikat sains dan metode ilmiah untuk kelas 7

Created by

Indonesia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Hakikat sains & metode ilmiah
 

Froggy Jumps

Hakikat sains & metode ilmiahOnline version

Hakikat sains dan metode ilmiah untuk kelas 7

by lena zaikarti
1

Pengertian sains adalah

2

Tujuan mempelajari sains

3

Salah satu ciri sains

4

Berikut merupakan contoh kegiatan sains

5

Sains membantu manusia untuk...

6

Berikut yang termasuk objek kajian sains

7

Mengapa hasil penelitian sains harus dapat di uji kembali

8

Salah satu manfaat mempelajari sains dalam kehidupan sehari hari

9

Perhatikan pernyataan berikut ! 1. Membuat inferensi dan prediksi 2. Melakukan pengamatan 3. Mengkomunikasikan hasil penelitian Dari pernyataan di atas, urutan tiga langkah dalam proses penyelidikan ipa

10

Seorang ilmuwan/peneliti selalu menyampaikan hasil penelitian dengan fakta yang diperoleh

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.