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Froggy Jumps

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Juego sobre tecnología y aprendizaje

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Colombia

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Froggy Jumps

TecnoAprende: uso responsableOnline version

Juego sobre tecnología y aprendizaje

by Jhair Rodríguez Caicedo
1

¿Qué describe la guía como objetivo al usar la tecnología en el aprendizaje?

2

¿Qué demuestra el Caso Práctico de Daniel sobre el aprendizaje digital?

3

¿Qué pregunta clave ayuda a evaluar información antes de compartirla?

4

¿Qué teoría de aprendizaje se menciona como relevante en la era digital?

5

Según la guía, ¿qué facilita la tecnología para aprender?

6

¿Qué implica la alfabetización digital según Area & Pessoa (2012)?

7

¿Qué recomienda Bates (2019) sobre la integración de tecnología?

8

¿Qué capacidad es indispensable por Castells (1996) en la sociedad de la información?

9

¿Qué se sugiere hacer con herramientas digitales para aprender mejor?

10

¿Qué visión tiene la misión sobre compartir información sin verificación?

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