New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Keterampilan Berbahasa: Kuis Cepat

Froggy Jumps

Played 0

About this activity

Kuis bahasa dan komunikasi

Created by

Malaysia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Keterampilan Berbahasa: Kuis Cepat
 

Froggy Jumps

Keterampilan Berbahasa: Kuis CepatOnline version

Kuis bahasa dan komunikasi

by Aqilah Norhisham
1

1. Apakah yang dimaksudkan dengan keterampilan berbahasa?

2

2. Antara yang berikut, manakah merupakan kemahiran asas bahasa?

3

3. Siapakah tokoh utama Teori Behaviorisme?

4

4. Menurut Teori Behaviorisme, bahasa dipelajari melalui ______.

5

5. Siapakah tokoh yang memperkenalkan Teori Mentalis?

6

6. Antara berikut, yang manakah bukan teknik penyampaian dalam pengucapan awam?

7

7. Apakah halangan komunikasi yang berpunca daripada perasaan marah atau kecewa?

8

8. Tujuan penggunaan bahasa yang santun dalam komunikasi ialah untuk ______.

9

9. Antara berikut, yang manakah merupakan contoh komunikasi dua hala?

10

10. Sebagai seorang guru, apakah tindakan yang paling sesuai untuk meningkatkan keterampilan berbahasa?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.