New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Betaalfraude: 12- tot 17-jarigen zijn kwetsbaarder dan hun (groot)ouders

Froggy Jumps

Played 4 %Accuracy 63 Average time 01:02

About this activity

Leer hoe je oplichters herkent

Created by

Belgium

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Betaalfraude: 12- tot 17-jarigen zijn kwetsbaarder dan hun (groot)ouders
 

Froggy Jumps

Betaalfraude: 12- tot 17-jarigen zijn kwetsbaarder dan hun (groot)oudersOnline version

Leer hoe je oplichters herkent

by oli 4
1

Hoeveel jongeren denken dat ze online oplichting kunnen herkennen?

2

Wat deed 63% van de ondervraagde jongeren al eens?

3

Wanneer vertrouwen jongeren een link soms sneller?

4

Wat zei 37% van de jongeren over opgelicht worden?

5

Wanneer willen jongeren uitleg over fraude?

6

Hoe betaal je veilig op een tweedehandsplatform?

7

Wat denkt 29% van de tieners?

8

Hoeveel tieners kennen Card Stop niet?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.