New game
Download
Get Academic Plan
Share game
Yes or No
Yes or No

15 SEGUNDOS

Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

15 SEGUNDOS

Yes or No

Played 3 %Accuracy 63 Average time 01:26

About this activity

SE MOSTRARÁ AFIRMACIONES Y LOS ESTUDIANTES RESPONDERAN SEGÚN CORRESPONDA.

Created by

Peru

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
15 SEGUNDOS
 

15 SEGUNDOSOnline version

SE MOSTRARÁ AFIRMACIONES Y LOS ESTUDIANTES RESPONDERAN SEGÚN CORRESPONDA.

by DALY LIMA
1

En un diagrama de secuencia no importa quién envía el mensaje, solo quién lo recibe.

2

Si el pago se realiza antes de verificar la disponibilidad de una habitación, el proceso podría presentar errores.

3

El actor siempre inicia la interacción en un diagrama de secuencia.

4

Un diagrama de secuencia ayuda a comprender el funcionamiento de un sistema antes de programarlo.

5

Las líneas de vida representan a los participantes del sistema.

6

El tiempo en un diagrama de secuencia se representa de arriba hacia abajo.

7

La Base de Datos siempre es el actor principal del diagrama.

8

Los mensajes pueden enviarse en cualquier orden sin afectar el sistema.

9

Las flechas en un diagrama de secuencia representan los mensajes que intercambian los participantes.

10

Un diagrama de secuencia muestra cómo interactúan los objetos o participantes mediante mensajes.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.