New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Quiz Perilaku Baik dan Buruk

Yes or No

Played 1 %Accuracy 100 Average time 02:54

About this activity

Menilai tindakan sehari-hari

Created by

Indonesia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Quiz Perilaku Baik dan Buruk
 

Quiz Perilaku Baik dan BurukOnline version

Menilai tindakan sehari-hari

by DINDA OLIVIA
1

Sebelum bel masuk berbunyi, Siska sudah berada di kelas sehingga disiplin di sekolah.

2

Rina membantu ibu menyapu halaman sebelum berangkat sekolah.

3

Riko mengejek temannya karena nilai ulangannya rendah.

4

Tono bercanda sendiri dan mengganggu teman saat guru sedang mengajar.

5

Ani meminjam pensil temannya lalu mengembalikannya setelah selesai.

6

Siti sengaja tidak salat karena ingin terus bermain.

7

Budi membentak ayahnya ketika diminta merapikan tempat tidur.

8

Andi mengucapkan alhamdulillah setelah mendapat hadiah.

9

Setelah selesai salat, tidak ada doa syukur; itu bukan tindakan benar.

10

Mira berlari-lari dan bermain kejar-kejaran di dalam masjid.

11

Edo membuang bungkus makanan ke lantai kelas.

12

Fajar berbicara dengan suara pelan di masjid agar tidak mengganggu salat.

13

Aldi membantu temannya membawakan buku yang kesulitan dibawa temannya.

14

Setelah selesai belajar, seluruh siswa bekerja sama membersihkan kelas.

15

Dika mendengarkan dengan baik saat guru menjelaskan pelajaran.

16

Nisa berdoa kepada Allah dan bersyukur setelah selesai salat.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.