New game
Download
Get Academic Plan
Share game
Fill in the Blanks
Fill in the Blanks

Evaluación e inclusión (es)

Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Evaluación e inclusión (es)

Fill in the Blanks

Played 5

About this activity

Conceptos clave de evaluación

Created by

Ecuador

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Evaluación e inclusión (es)
 

Fill in the Blanks

Evaluación e inclusión (es)Online version

Conceptos clave de evaluación

by CDEIT COMUNIDAD
1

: identifica saberes previos , necesidades y punto de partida .

2

: acompaña el proceso , ofrece retroalimentación y permite ajustar la enseñanza .

3

: verifica logros al final de una unidad , periodo o proceso .

4

: describe niveles de desempeño con criterios claros .

5

: verifica presencia o ausencia de aspectos observables .

6

: permite graduar el nivel de logro de un criterio .

7

: garantiza participacif3n , permanencia y aprendizaje de todos los estudiantes .

8

: propone múltiples formas de representacif3n , accif3n , expresiion , motivacif3n y participacif3n .

9

: ajustes en acceso , metodologfda , evaluacif3n o nivel de complejidad segfan necesidades .

10

: condiciones del entorno que dificultan la participacif3n .

11

: respuesta pedagf3gica a diferencias culturales , cognitivas , lingfcedsticas , sociales y emocionales .

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.