New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Struktur Data Informatika: Tipe Data hingga Input/Output

Crossword Puzzle

Played 1

About this activity

Elemen utama dalam pemrograman

Created by

Indonesia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Struktur Data Informatika: Tipe Data hingga Input/Output
 

Crossword Puzzle

Struktur Data Informatika: Tipe Data hingga Input/OutputOnline version

Elemen utama dalam pemrograman

by nurul afifah
1

Jenis data yang bisa disimpan komputer, seperti angka atau teks disebut

2

Tempat penyimpanan bernilai sementara yang bisa diubah selama program berjalan adalah

3

Nilai tetap yang tidak boleh diubah setelah deklarasi disebut

4

Dalam tipe data kata lain dari bilangan bulat adalah

5

Instruksi yang melakukan proses pengolahan disebut

6

Proses menampilkan hasil atau informasi kepada pengguna dinamakan

7

Rangkaian bagian data yang membentuk entitas dalam program.

8

Kumpulan nilai dengan tipe tertentu yang disimpan memori.

9

Data awal yang akan dioperasi

10

Proses memasukkan data dari pengguna ke program.

11

Contoh dari nilai konstanta adalah

12

Rumus atau perhitungan untuk menghasilkan nilai adalah

13

Apa yang dinamakan dengan string dalam tipe data

14

Dalam ekpresi terdapat hitungan matematika, disebut apakah itu

15

Gabungan kondisi antara dan dengan atau disebut

12
5
2
3
1
6
7
13
8
14
15
10
11
Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.