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by luissoto torres
1

La es la plantilla ; el es el ejemplar concreto con valores propios .

2

Los atributos definen el del objeto y los métodos definen su .

3

En UML , el signo - indica visibilidad privada y el signo + indica visibilidad pública .

4

Cuando Instructor y Aprendiz reutilizan los atributos de Persona , se está aplicando .

5

Definir dos métodos con el mismo nombre y distintos parámetros en una misma clase se llama .

6

La relación entre Sesion y Asistencia , en la que la parte muere con el todo , es una .

7

Un objeto le pide un servicio a otro enviándole un .

8

Se busca bajo entre clases y alta dentro de cada clase .

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