New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Ejes temáticos: Invención, Innovación y Descubrimientos

Fill in the Blanks

Played 0

About this activity

Conexión entre conceptos tecnológicos

Created by

Colombia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Ejes temáticos: Invención, Innovación y Descubrimientos
 

Fill in the Blanks

Ejes temáticos: Invención, Innovación y DescubrimientosOnline version

Conexión entre conceptos tecnológicos

by Anderson Alejandro Zambrano Negrete
1

En la historia tecnológica , la es el punto de partida de soluciones útiles . Cada invención surge de observar necesidades , combinar ideas y probar resultados . La , en cambio , implica llevar esa idea a productos o procesos que mejoran la vida cotidiana . Un puede cambiar la forma de trabajar , comunicarse o alimentarse , incluso si no se comercializa de inmediato . como la imprenta y la ilustran la evolución desde herramientas simples hasta sistemas complejos que impulsan la economía y la cultura .

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.